The surrealistic world of Haruki Murakami serves as a backdrop for the in-development video game Memoranda, a point-and-click, character-rich adventure that hit its Kickstarter fundraising goal this week.
The magical realism-infused game takes inspiration from more than 20 of Murakami’s stories in telling the story of its protagonist, who slowly realised she is forgetting her own name.
Whether she is truly losing her memory of there are other strange circumstances at play is revealed as the story unfolds.
The developers promise 40 scenes, 20 characters – all of whom are losing something, from a name to a film reel box to their sanity – and numerous puzzles in a classic 2D Point & Click game for Linux, Mac and PC.
After hitting the initial campaign goal of CDN$18,000 (RM57,706), the game’s pledges are now nearing a stretch goal of CDN$22,000 (RM70,540) that would result in a mobile release on iOS.
The team hopes to finish the game in two or three months and release it on the Steam website. For those who pledge to the campaign, delivery of the game is planned for December 2015, and higher contributions come with rewards such as being turned into a non-playable character or having your portrait appear in one of the game’s scenes.
Find Memoranda On Kickstarter Here
Videogames that draw from the literary world are not a frequent occurrence, but as Memoranda was inching toward its funding goal, another ambitious project to bring literature to gaming was getting buzz.
At the Frankfurt Book Fair last week, Ken Follett revealed details of a videogame adaptation of his best-selling 1989 historical novel The Pillars of the Earth.
The medieval saga is set in the town of Kingsbridge, and its fans will be able to experience it as a gaming world in 2017, when it is due out on all major platforms.